“My inspiration [for Steam Bandits: Outpost] is the original SimCity. It’s upsetting that there isn’t a casual game where you can build a town online and come back later and check out how it’s doing,” said Jason Fader, creative director of Iocaine. “We want our players to play with their friends, not spam them with requests for energy so they can make one more move.”
We’ve rebooted our Kickstarter campaign after the awesome feedback we’ve received from the community. The biggest change is our greatly reduced funding goal (now at $30k). We realized that we could still make a great game if we aimed a bit lower in terms of content. If we go above that funding goal, we will add the originally planned content, but having this phased approach will help us better launch this game.
Also, we’ve added physical rewards like posters, shirts, and art books. There are some limited “early bird” rewards for those of you that donate early :-)
Please help us spread the word for this project! We have a lot of great developers that have recently lost their jobs due to industry layoffs. Most of whom worked on Fallout: New Vegas. Help us keep this team together so we can continue making awesome games for you guys!
- Jason Fader, Creative Director
Hey everyone! We recut our kickstarter video to give it a little more flavor. Please spread the word about Steam Bandits! Kickstarter is the only way this stellar team can continue working together.