May162013
Good morning everyone! We want to give a big thank you to everyone who was able to attend the IGDA meeting this past Tuesday and also to Gaikai for being kind enough to host the event! We had a great time meeting all of you and sharing our project with you. If you were unable to make it to the meeting, follow the link in this post to view the recording of it! Thank you again for all your support!
July272012
Jason was interviewed by gaming site, Polygon, and talks about Steam Bandits and his thoughts on the casual Zynga model!
July2720124AM

We’ve rebooted our Kickstarter campaign after the awesome feedback we’ve received from the community. The biggest change is our greatly reduced funding goal (now at $30k). We realized that we could still make a great game if we aimed a bit lower in terms of content. If we go above that funding goal, we will add the originally planned content, but having this phased approach will help us better launch this game.
Also, we’ve added physical rewards like posters, shirts, and art books. There are some limited “early bird” rewards for those of you that donate early :-)
Please help us spread the word for this project! We have a lot of great developers that have recently lost their jobs due to industry layoffs. Most of whom worked on Fallout: New Vegas. Help us keep this team together so we can continue making awesome games for you guys!
Thanks!
- Jason Fader, Creative Director